59 - Brutal Swing
dark- Move Power
- str
- Move Time
- 1 action
- PP
- 10
- Duration
- instantaneous
- Range
- self (5ft radius)
You swing your arms around violently, attacking anything within a 10 foot circle, centered on yourself. All creatures in range must make a DEX saving throw against your Move DC, taking 1d10 + MOVE dark damage on a failure, or half as much on a success.
At Higher Levels: The damage dice roll for this move changes to 2d8 at level 5, 5d4 at level 10, and 4d8 at level 17.
Can teach this to:
- Charizard
- Beedrill
- Ekans
- Arbok
- Farfetch'd
- Onix
- Cubone
- Marowak
- Lickitung
- Rhydon
- Scyther
- Pinsir
- Gyarados
- Aerodactyl
- Dratini
- Dragonair
- Dragonite
- Mewtwo
- Mew
- Sentret
- Furret
- Ampharos
- Steelix
- Scizor
- Delibird
- Donphan
- Tyranitar
- Sceptile
- Shiftry
- Aggron
- Flygon
- Seviper
- Armaldo
- Milotic
- Tropius
- Absol
- Salamence
- Groudon
- Rayquaza
- Deoxys
- Lopunny
- Garchomp
- Drapion
- Lickilicky
- Rhyperior
- Gliscor
- Giratina Altered Forme
- Giratina Origin Forme
- Serperior
- Excadrill
- Timburr
- Gurdurr
- Conkeldurr
- Krokorok
- Krookodile
- Escavalier
- Haxorus
- Hydreigon
- Tornadus
- Thundurus
- Reshiram
- Zekrom
- Landorus
- Kyurem
- White Kyurem
- Black Kyurem
- Greninja
- Diggersby
- Honedge
- Doublade
- Aegislash
- Malamar
- Barbaracle
- Heliolisk
- Tyrantrum
- Goodra
- Trevenant
- Alolan Geodude
- Alolan Graveler
- Alolan Golem
- Alolan Grimer
- Alolan Muk
- Alolan Exeggutor
- Alolan Marowak
- Incineroar
- Crabrawler
- Crabominable
- Stufful
- Bewear
- Oranguru
- Passimian
- Turtonator
- Dhelmise
- Hakamo-o
- Kommo-o
- Tapu Bulu
- Nihilego
- Xurkitree
- Celesteela
- Guzzlord
- Necrozma
- Dusk Mane Necrozma
- Dawn Wings Necrozma
- Ultra Necrozma
- Stakataka
- Zeraora
- Melmetal
- Galarian Farfetch'd
- Skwovet
- Greedent
- Silicobra
- Sandaconda
- Sizzlipede
- Centiskorch
- Grapploct
- Sirfetch'd
- Brawleon